ask two questions

Coming soon · printables and team kits

Two questions, ready to print

We are preparing two printable products built on the same two questions as our free cases: What is this really for? and Who decides, and did they? One is a 52-card deck for everyday conversations; the other is a ready-to-run 60-minute workshop for a whole team. Both are almost ready.

Q, the yellow two-question speech-bubble mascot, waving both hands

APurposeQ, the yellow two-question speech-bubble mascot, on the Purpose card
What is this really for?
ADecisionQ, the yellow two-question speech-bubble mascot, on the Decision card
Who decides, and did they?
APeopleQ, the yellow two-question speech-bubble mascot, on the People card
Who else is affected, and have we heard from them?
ATrapQ, the yellow two-question speech-bubble mascot, on the Trap card
Silence counted as approval
Coming soon

Two Questions Card Deck

Printable · for managers, HR partners and project leads

Fifty-two cards that put the two questions into the room: what to ask, when to ask it and what a useful answer sounds like. Pull one before a stakeholder meeting, a one-on-one or a stand-up.

What is inside

  • 52 cards in four suits, Ace to King: Purpose (question 1), Decision (question 2), People (who else is affected) and Trap (13 short fictional scenes where work looks done but is not, with the answer upside down)
  • 2 guide cards, 9 blank write-your-own cards and a fold-up tuck box
  • A 4-page guide with four ways to play, from a 5-minute solo prep to a 15-minute team round
  • Print-at-home PDFs in US Letter and A4 with crop marks and duplex backs, plus print-shop PNG files

Digital download: PDF and PNG. Poker-size cards, 2.5 × 3.5 in. Every case and character is fictional.

Get notified when it opens →

An empty open-plan office at night, the setting of the workshop title slide
Spot the Trap
What is this really for?Who decides, and did they?
Q, the mascot, raising a hand to ask a question
Coming soon

Spot the Trap: 60-minute team workshop kit

Ready to run · for team leads, HR partners and L&D

A complete one-hour team session on work that looks done but is not. Your team practices the two questions on fictional cases, plays a short role-play with hidden facts and leaves with one written team agreement.

What is inside

  • 18 presentation slides (16:9)
  • A 12-page facilitator guide: run sheet, word-for-word script, debrief questions, a 45-minute version and notes for remote teams
  • Two role-play cases with private Asker and Holder briefs and answer keys
  • A participant worksheet, 8 printable trap cards and a take-home card

Digital download: PDF slides, guide and handouts in US Letter and A4. For 6 to 24 people. Every case and character is fictional.

Get notified when it opens →

Try the free versions first

You can use the two questions today: play a free fictional case in about three minutes, spot the trap in a short AI scene, or print the free Two-Question Prep Card. Planning a team session now? The free team practice page has a 45-minute outline. The materials offer practice prompts, not professional advice; see the disclaimer.

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